How to play ?
You can find below a brief description of the game and the interface, but you can hardly play without reading the rules!
fig. 1 : global display
SEQUENCE OF PLAY
fig. 3 : rearrange action markers
The player chooses one tray of their player mat and takes all action markers from that tray. The chosen tray must contain 1 marker at least. The time marker moves that many spaces on the time track in clockwise direction.(fig. 2).
fig. 2: the time track
Next, the player allocates the action markers one by one to the next trays in clockwise direction. The player puts one marker in each tray and continues to do so until they have allocated all markers from the chosen tray. It is the player's choice which marker (color) they put in what tray (fig. 3). The tray where the player puts the last action marker is the target tray.
The player can CANCEL the move as long as the last marker is not played.
The player can choose to allocate randomly the action markers, if there is no more Trajan tiles on the board for example.
The player may now perform the action assigned to the target tray (fig. 4).
fig. 4 : actions
Seaport action : The player must choose one of four options:
Forum action : The player takes any one tile of their choice from the
forum and places it face up on its designated space of their player mat.
Military action : The player must choose one of three options:
Senate action : The player advances their disc on the senate track of the
game board by 1 space and gains as many victory points as shown for that new space.
The active player places their disc on top of any existing
markers on that space.
Trajan action : The player takes the top face up tile from one of the six stacks of Trajan tiles and puts it on that slot of their player mat currently occupied by their Arch of Trajan. Then, they slide the arch of Trajan to the next free slot in clockwise direction.
Construction action : The player must choose one of two options:
fig. 5 : extra action
After performing their action, a player may repeat this
action by discarding an extra tile showing the same
action icon (fig. 5). Also an additional action caused by a construction action allows the player to use
an extra action tile, but each player may perform only 1 extra action during their turn. If the player's tile allow to repeat both actions (standard and additional), the player can choose to repeat additional action first, and then to repeat standard action only if he refused the first proposition.
fig. 6 : content of discard piles
The content of discard piles is visible when moving the cursor over the pile (fig. 6).
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©2011 Ammonit Spiele, Trajan is a game by Stefan Feld
Online version by Waybgo (email@example.com)