
How to play ?
THE INTERFACE
SUPPORTED BROWSERS
Chrome, Firefox, Internet Explorer 7+, Opera, Safari.
GENERAL DISPLAY

GAME RULES
OBJECT OF THE GAME
Own more chips than any other player at the end of the game.
PREPARING TO PLAY
Each player receives a color, what remains secret until the end of the game, as well as the unused colors.
The 36 chips are placed randomly on the board. If you choose fair mode when creating the game, each color will be
on the top of 9 chips and on the bottom of 9 others.
GAME PLAY
Starting with the first player and going in a clockwise order, each player MUST perform one movement on the board during his turn.
MOVEMENT RULES
A movement consists of moving a single chip or pile of chips from one circle to an adjacent circle along a connecting line.
As part of this movement, a player can:
- Stack chips in a pile
- Move the single chip or pile of chips to an empty circle if it
has arrows. In so doing, he must also flip over the chip or pile
of chips once it reaches the destination circle.
Reminder: if the destination circle is not empty, the moves happens normally and without flipping.
As part of this movement, a player CANNOT:
- Move the single chip or pile of chips to a plain empty circle (with no arrows)
- Split up a pile of chips. Once a pile of chips is formed, it must move together as one
- Create a pile containing more than 4 chips
END OF THE GAME
The game ends when no more chips or piles of chips can be moved.
Each player reveals his secret color and takes possession of the single chips and piles of chips showing his color on top. Then each player counts how many chips he has. The player with the most chips wins.
In case of a tie between two or more players, each of the tied players counts how many chips he has collected that show his secret color on one face. The player with the most chips showing his color wins.
Sarena is a game by Christophe Boelinger published by Ludically
Online version by diplojak (diplojak@boiteajeux.net)