
How to play ?
Game rules
Official rules from Z-man Games.
The virtual board
Requirements
Chrome, Firefox, Internet Explorer 7+, Opera, Safari. You can also play on iPad!Global display

Actions tab
When it's your turn, you have to choose an action, by expanding the first tab.

Cooking Tab (and other out-of-turn actions)
Before selecting an action, you can cook animals or Vegetable, or change Grain or Vegetable to Food.
In Advanced Mode, you can also use some improvements to gain other types of resources.

Major Improvements tab
This tab displays all Major Improvements. If a player token is on the card, the improvement was already built and is no longer available. However, this can change later because discarded Major Improvements will be once again available.

Next turns tab
This tab shows the same thing than the Next Turns section from the main screen, but here it is for all players.

Cards in hand tab (Advanced Mode)
In Advanced Mode, each player starts with 7 Minor Improvements and 7 Occupations, which are displayed in this tab. Look at the tooltip!

Animals management
Each time you receive new animals, or during breeding phase, this popup will help you to organize your farmyard, and to cook animals that can't be accomodated. If you don't have cooking equipment, the animals will be destroyed!

Feeding the family
At each harvest phase, after the field harvest, you need to feed your family. Use your improvements to have enough Food; if you don't, you will receive Mendicity Cards!

Breeding
After having fed your family, any player with at least 2 animals of the same type receives exactly one additional (baby) animal of that type – but only if it can be accommodated in the farmyard. Baby animals and parent animals may not be converted into Food immediately after the birth. Don't forget to free some space during Feeding phase!

©2007 Lookout Games/Ystari, AGRICOLA is a game by Uwe Rosenberg.
Online version by boiteajeux.net (contact@boiteajeux.net)