[NO BUG] 1 less fatigue instead of 1 extra in hall of chaos?

[NO BUG] 1 less fatigue instead of 1 extra in hall of chaos?

Message par RueSailmana » 23 Avr 2018 18:31

I just had a fight with Elderbeast and Witch in the hall of chaos. THe magic was illusion, but that didn't do anything because of the Elderbeast. However, the fatigue of 3 still counts, right? So I played the anti-magic dart on a priest, which skips the healing phase.

I have a paladin of 7 upfront, followed by a thief (5 health), a priest (6 health), a wizard (5 health) and a priest again (5 health). The wizard doesn't do his magic because of the elderbeast, the priests don't heal because of the anti-magic dart.

The Paladin dies (3 damage of the Elderbiest + 4 damage of the witch), the rest gets one wound.

So the thief has 1 wound on 5 health. Now the fatigue comes: should be 3 + 1 from the Hall of Chaos, so the thief should have been dead (ok, imprisoned). Instead she got 2 fatigue and is now still alive with just 3 wounds. That's not right, is it?

This is about Game #8305

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Re: Bug? 1 less fatigue instead of 1 extra in hall of chaos?

Message par frederic.moulis » 23 Avr 2018 18:58

What you forgot is that you have a food token on your fatigue step, that divides by two the fatigue for all combats steps. This is due to the special event "A Scout at the Entrance" that occured in previous year.

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Re: Bug? 1 less fatigue instead of 1 extra in hall of chaos?

Message par frederic.moulis » 23 Avr 2018 18:59

So... no bug :mrgreen: :mrgreen: :mrgreen:
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Re: Bug? 1 less fatigue instead of 1 extra in hall of chaos?

Message par RueSailmana » 23 Avr 2018 19:01

Argh! Right, first time ever I didn't discard a trap...

:oops: :oops: :oops:

stupid! Check before ask!

Oh, thank you!!!!
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